Adaptability |
Negates the effects of heat and cold. |
Negates all environmental damage. |
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Agitator |
Increases attack by +4 and affinity by 3 percent when a large monster is enraged. |
Increases attack by +8 and affinity by 5 percent when a large monster is enraged. |
Increases attack by +12 and affinity by 7 percent when a large monster is enraged. |
Increases attack by +16 and affinity by 10 percent when a large monster is enraged. |
Increases attack by +20 and affinity by 15 percent when a large monster is enraged. |
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Airborne |
Jumping attack power by 10 percent. |
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Alluring Pelt |
Increases the attention drawn to you when attacking monsters. |
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Ambush |
Temporarily increases damage by 5 percent to large monsters after completing a Sneak Attack. |
Temporarily increases damage by 10 percent to large monsters after completing a Sneak Attack. |
Temporarily increases damage by 15 percent to large monsters after completing a Sneak Attack. |
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Antivirus |
Slightly increases recovery rate after contracting the Frenzy. Affinity +3 if cured. |
Increases recovery rate after contracting the Frenzy. Affinity +6 if cured. |
Greatly increases recovery rate after contracting the Frenzy. Affinity +15 if cured. |
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Aquatic/Oilsilt Mobility |
Negates the effects of muddy streams, and prevents you from being slowed down in water or oilsilt. |
Negates the effects of waves. |
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Arkveld’s Hunger |
Regenerates your health as you continually attack a monster. Recovery varies by weapon. |
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Artillery |
Moderately increases each attack and Wyvern’s Fire firing speed. Shelling fire attack by +30. |
Increases each attack and Wyvern’s Fire firing speed. Shelling fire attack by +60. |
Greatly increases each attack and Wyvern’s Fire firing speed. Shelling fire attack by +90. |
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Attack Boost |
Attack +3 |
Attack +5 |
Attack +7 |
Attack +2 percent and +8 |
Attack +4 percent and +9 |
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Ballistics |
Slightly extends range. |
Extends range. |
Greatly extends range. |
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Bind Resistance |
Allows you to quickly recover from webbed status or frostblight. |
Allows you to very quickly recover from webbed status or frostblight. |
Prevents webbed and frostblight status. |
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Blast Resistance |
Delays blastblight and reduces blast damage. |
Greatly delays blastblight and reduces blast damage. |
Prevents blastblight. |
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Blangonga’s Spirit |
Using the To Victory! gesture greatly increases attack temporarily to nearby allies. |
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Bleeding Resistance |
Reduces damage while bleeding. |
Greatly reduces damage while bleeding. |
Prevents bleeding. |
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Blindsider |
Improves the effectiveness of flash attacks and items. |
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Blight Resistance |
Reduces the duration of all elemental blights by 50 percent. |
Reduces the duration of all elemental blights by 75 percent. |
Nullifies all elemental blights. |
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Bludgeoner |
Provides a 5 percent attack power boost whenever sharpness gauge is yellow or lower. |
Provides a 10 percent attack power boost whenever sharpness gauge is yellow or lower. |
Provides a 10 percent attack power boost whenever sharpness gauge is green or lower. |
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Bombardier |
Increases the damage of explosive items by 10 percent. |
Increases the damage of explosive items by 20 percent. |
Increases the damage of explosive items by 30 percent. |
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Botanist |
One extra consumable herb item per gather. |
Adds one extra consumable fruit, nut, or seed item per gather. |
Adds one extra consumable insect item per gather. |
Adds one extra consumable mushroom item per gather. |
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Burst |
On first hit, gain a small temporary attack and element boost, replaced by a larger boost after the fifth hit. |
Hit 5 successive times for a bigger stat boost. |
Hit 5 successive times for a bigger stat boost. |
Hit 5 successive times for an even bigger stat boost. |
Hit 5 successive times for a huge stat boost. |
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Charge Master |
Slightly increases elemental damage and status buildup for charged attacks. |
Increases elemental damage and status buildup for charged attacks. |
Greatly increases elemental damage and status buildup for charged attacks. |
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Cliffhanger |
Reduces stamina depletion while climbing by 50 percent. |
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Coalescence |
Temporarily increases elemental attack power and status effects after recovering from blights or abnormal status. |
Temporarily moderately increases elemental attack power and status effects after recovering from blights or abnormal status. |
Temporarily greatly increases elemental attack power and status effects after recovering from blights or abnormal status. |
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Constitution |
Reduces fixed stamina depletion by 10 percent. |
Reduces fixed stamina depletion by 20 percent. |
Reduces fixed stamina depletion by 30 percent. |
Reduces fixed stamina depletion by 40 percent. |
Reduces fixed stamina depletion by 50 percent. |
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Convert Element |
After taking elemental damage, temporarily grants you dragon element. Deal extra dragon damage after dealing enough elemental damage. Increases dragon attack. |
Increases additional damage and dragon attack. |
Further increases additional damage and dragon attack. |
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Counterstrike |
Temporarily increases attack power by +10 after being knocked back. |
Temporarily increases attack power by +15 after being knocked back. Extends effect time. |
Temporarily increases attack power by +25 after being knocked back. Extends effect time. |
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Critical Boost |
Increases damage dealt by critical hits to 28 percent. |
Increases damage dealt by critical hits to 31 percent. |
Increases damage dealt by critical hits to 34 percent. |
Increases damage dealt by critical hits to 37 percent. |
Increases damage dealt by critical hits to 40 percent. |
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Critical Draw |
When performing draw attacks, Affinity goes by 50 percent. |
When performing draw attacks, Affinity goes by 75 percent. |
When performing draw attacks, Affinity goes by 100 percent. |
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Critical Element |
Slightly increases elemental damage while active. |
Increases elemental damage while active. |
Greatly increases elemental damage while active. |
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Critical Eye |
Increases Affinity by 4 percent. |
Affinity by +8 percent. |
Affinity by +12 percent. |
Affinity by +16 percent. |
Affinity by +20 percent. |
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Critical Status |
Slightly increases abnormal status effects when landing critical hits. |
Increases abnormal status effects when landing critical hits. |
Greatly increases abnormal status effects when landing critical hits. |
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Defense Boost |
Increases Defense by +5. |
Increases Defense by +10. |
Increases Defense by 5 percent and +10. |
Increases Defense by 5 percent and +20. All elemental resistances go up by +3. |
Increases Defense by 8 percent and +20. All elemental resistances go up by +3. |
Increases Defense by 8 percent and +35. All elemental resistances go up by +5. |
Increases Defense by 10 percent and +35. All elemental resistances go up by +5. |
Divine Blessing |
While active, reduces damage taken by 15 percent. |
While active, reduces damage taken by 30 percent. |
While active, reduces damage taken by 50 percent. |
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Dragon Attack |
Increases Dragon attack by +40. |
Increases Dragon attack by 10 percent and +50. |
Increases Dragon attack by 20 percent and +606. |
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Dragon Resistance |
Increases Dragon Resistance by 6. |
Increases Dragon Resistance by 12. |
Increases Dragon Resistance by 20 and defense by 10. |
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Doshaguma’s Might |
Temporarily grants attack +25 after a successful Power Clash or Offset Attack. |
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Earplugs |
Reduces the effects of weak monster roars. |
Nullifies weak monster roars and reduces the effects of strong monster roars. |
Nullifies all monster roars. |
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Ebony Odogaron’s Power |
Further extends the duration of the Burst skill and grants attack +10. |
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Entomologist |
The bodies of insect monsters won’t be destroyed, allowing them to be carved. |
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Elemental Absorption |
After taking elemental damage, temporarily grants you element effects, increasing elemental attack, and resistance to element damage taken by 4. |
Further increases elemental attack, resistance to damage take by 6. |
Further increases elemental attack, resistance to damage take by 8. |
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Evade Extender |
Slightly extends evasion distance. |
Extends evasion distance. |
Greatly extends evasion distance. |
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Evade Window |
Very slightly increases invulnerability window. |
Slightly increases invulnerability window. |
Increases invulnerability window. |
Greatly increases invulnerability window. |
Massively increases invulnerability window. |
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Free Meal |
Gives you a chance of consuming food or drink item for free. Activates 10 percent of the time. |
Activates 25 percent of the time. |
Activates 40 percent of the time. |
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Fire Attack |
Increases Fire attack by +40. |
Increases Fire attack by 10 percent and +50. |
Increases Fire attack by 20 percent and +606. |
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Fire Resistance |
Increases Fire Resistance by 6. |
Increases Fire Resistance by 12. |
Increases Fire Resistance by 20 and Defense by 10. |
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Flayer |
Makes it easier to inflict wounds. Also deals additional non-elemental damage. |
Makes it moderately easier to inflict wounds. Also deals additional non-elemental damage. |
Makes it easier to inflict wounds. Also moderately. deals additional non-elemental damage. |
Makes it easier to inflict wounds. Also deals more non-elemental damage. |
Makes it significantly easier to inflict wounds. Also deals much more additional non-elemental damage. |
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Flexible Leathercraft |
Increases gathering speed, and prevents knock back when gathering or carving. |
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Flinch Free |
Prevents knockback. |
Prevents knockback. Tripping is reduced to a knockback instead. |
Prevents knockbacks and tripping. |
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Focus |
Slightly increases gauge fill rate and reduces charge times by 5 percent. |
Moderately increases gauge fill rate and reduces charge times by 10 percent. |
Increases gauge fill rate and reduces charge times by 15 percent. |
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Foray |
Attack increases by +6 when attacking large monsters affected by poison or paralysis. |
Attack increases by +8 and affinity by 5 percent when attacking large monsters affected by poison or paralysis. |
Attack increases by +10 and affinity by 10 percent when attacking large monsters affected by poison or paralysis. |
Attack increases by +12 and affinity by 15 percent when attacking large monsters affected by poison or paralysis. |
Attack increases by +15 and affinity by 20 percent when attacking large monsters affected by poison or paralysis. |
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Fortifying Pelt |
Increases attack and defense after fainting during a quest. |
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Fulgur Anjanath’s Will |
Grants an additional long Stamina Gauge. |
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Geologist |
One extra item when gathering from bonepiles. |
One extra item when gathering from special items. |
One extra item when gathering from mining outcrops. |
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Gore Magala’s Tyranny |
Infects you with Frenzy and raises attack when against large monsters. Attack power increases upon recovery. |
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Gravios’s Protection |
Reduces the damage you take by 10 percent when your health is full. |
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Guard |
Slightly decreases the impact of attacks and reduces stamina depletion by 15 percent. |
Decreases the impact of attacks and reduces the stamina depletion by 30 percent. |
Greatly decreases the impact of attacks and reduces the stamina depletion by 50 percent. |
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Guard Up |
Reduces damage taken by 30 percent. |
Reduces damage taken by 50 percent. |
Reduces damage taken by 80 percent. |
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Guardian Arkveld’s Vitality |
Restores health when destroying a wound on a large monster. |
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Guardian’s Protection |
Reduces elemental and unique damage while in the Ruins of Wyveria. |
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Guardian’s Pulse |
Increases recovery speed and red gauge when near Wylkrystals. |
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Handicraft |
Weapon sharpness by +10 |
Weapon sharpness by +20 |
Weapon sharpness by +30 |
Weapon sharpness by +40 |
Weapon sharpness by +50 |
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Heroics |
Increases attack power and defense when health drops lower to 35 percent or lower. Defense increases by +50. |
Increases attack power and defense when health drops lower to 35 percent or lower. Defense increases by +50 and attack goes up by 5 percent. |
Increases attack power and defense when health drops lower to 35 percent or lower. Defense increases by +100 and attack increases by 5 percent. |
Increases attack power and defense when health drops lower to 35 percent or lower. Defense increases by +100 and attack increases by 10 percent. |
Increases attack power and defense when health drops lower to 35 percent or lower. Defense increasing effects are negated and attack goes up by 35 percent. |
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Horn Maestro |
Extends Melody effect duration an increases the chance of larger heals from healing melodies. |
Greatly extends Melody effect duration an increases the chance of larger heals from healing melodies. |
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Hunger Resistance |
Extends the time until your stamina cap reduces by 50 percent. |
Extends the time until your stamina cap reduces by 100 percent. |
Prevents you stamina cap from decreasing. |
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Ice Resistance |
Increases ice resistance by +6. |
Increases ice resistance by +12. |
Increases ice resistance by +20 and defense by 10. |
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Intimidator |
Discourages monsters from engaging you even if you’ve been spotted. |
Highly discourages monsters from engaging you even if you’ve been spotted. |
Prevents monsters from engaging you even if you’ve been spotted. |
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Imparted Wisdom |
Slows down stamina depletion for actions that continuously drain stamina by 15 percent. |
Slows down stamina depletion for actions that continuously drain stamina by 30 percent. |
Slows down stamina depletion for actions that continuously drain stamina by 50 percent. |
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Iron Skin |
Reduces the duration of defense by 50 percent. |
Reduces the duration of defense by 75 percent. |
Prevents defense down. |
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Item Prolonger |
Item effect duration increases by 10 percent. |
Item effect duration increases by 25 percent. |
Item effect duration increases by 50 percent. |
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Jin Dahaad’s Revollt |
Greatly increases attack after recovering from webbed status, frostblight, being pinned, or a Power Clash. |
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Jump Master |
Negates knockback during jumps. |
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Latent Power |
While active affinity goes up 10 percent and reduces stamina depletion by 30 percent. |
While active affinity goes up 20 percent and reduces stamina depletion by 30 percent. |
While active affinity goes up 30 percent and reduces stamina depletion by 50 percent. |
While active affinity goes up 40 percent and reduces stamina depletion by 50 percent. |
While active affinity goes up 50 percent and reduces stamina depletion by 30 percent. |
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Leap of Faith |
Allows you to do a dive-evade when facing towardss large monsters, and extends the dive-evade distance. |
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Load Shells |
Increases shell and phial reloading speed. |
Increases shell/phial reloading speed. Gunlance loading capacity increases by one. Charge blade charges five phials on yellow gauge. |
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Lord’s Fury |
Increases attack when inflicted by ailments. |
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Lord’s Favor |
Temporarily increases attack power when using effects like Melody Effects that affect companions range. |
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Marathon Runner |
Reduces continuous stamina depletion by 15 percent. |
Reduces continuous stamina depletion by 30 percent. |
Reduces continuous stamina depletion by 50 percent. |
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Master’s Touch |
Grants an 80 percent chance of no sharpness loss when active. Activates during critical hits. |
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Maximum Might |
Increases Affinity by 10 percent when stamina is full for a small period of time. |
Increases Affinity by 20 percent when stamina is full for a small period of time. |
Increases Affinity by 30 percent when stamina is full for a small period of time. |
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Mushroomancer |
Lets you digest blue mushrooms and toadstools. |
Lets you digest nitroshrooms and parashrooms. |
Lets you mandragoras, devil’s blight, and exciteshrooms. |
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Neopteron Alert |
Increases the amount of honey you gain from gathering points. |
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Neopteron Camouflage |
Increases movement speed while crouching, and makes it easier to escape large monsters’ detection. |
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Nu Udra’s Mutiny |
Deals additional damage while the Resentment Skill is active. |
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Offensive Guard |
Attack +5 percent while active. |
Attack +10 percent while active. |
Attack +15 percent while active. |
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Opening Shot |
Increases the Bowgun’s reload speed and the power of bullets when fully loaded. |
Moderately increases the Bowgun’s reload speed and the power of bullets when fully loaded. |
Greatly increases the Bowgun’s reload speed and the power of bullets when fully loaded. |
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Outdoorsman |
Improves fishing, grilling, and transporting abilities. |
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Palico Rally |
Powers up Palicoes attack and defense power by 5 percent. |
Powers up Palicoes attack and defense power by 10 percent. |
Powers up Palicoes attack and defense power by 15 percent. |
Powers up Palicoes attack and defense power by 20 percent. |
Powers up Palicoes attack and defense power by 25 percent. |
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Paralysis Attack |
Increases Paralysis Attack +40. |
Increases Paralysis Attack +10 percent and +50. |
Increases Paralysis Attack +20 percent and +60. |
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Para Functionality |
Lets you use Paralysis coatings. |
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Paralysis Resistance |
Reduces the paralysis effect by 30 percent. |
Reduces the paralysis effect by 60 percent. |
Prevents Paralysis. |
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Partbreaker |
Increases part damage and damage dealt when focusing on a wound with Focus Strike by 10 percent. |
Increases part damage and damage dealt when focusing on a wound with Focus Strike by 20 percent. |
Increases part damage and damage dealt when focusing on a wound with Focus Strike by 30 percent. |
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Peak Performance |
Increases attack by +3 when your health is full. |
Increases attack by +6 when your health is full. |
Increases attack by +10 when your health is full. |
Increases attack by +15 when your health is full. |
Increases attack by +20 when your health is full. |
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Poison Attack |
Increases Poison Attack +40. |
Increases Poison Attack +10 percent and +50. |
Increases Poison Attack +20 percent and +60. |
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Poison Duration Up |
Extends the duration of your poison effect by 20 percent. |
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Poison Functionality |
Lets you use poison coatings. |
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Poison Resistance |
Reduces the number of times you take poison damage. |
Greatly reduces the number of times you take poison damage. |
Prevents poison. |
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Power Prolonger |
Moderately boosts the duration weapons are powered up. Long swords, dual blades, insect glaives, switch axes, and charge blades. |
Boosts the duration weapons are powered up. Long swords, dual blades, insect glaives, switch axes, and charge blades. |
Greatly boosts the duration weapons are powered up. Long swords, dual blades, insect glaives, switch axes, and charge blades. |
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Protective Polish |
Grants no sharpness loss for 30 seconds after activation. |
Grants no sharpness loss for 60 seconds after activation. |
Grants no sharpness loss for 90 seconds after activation. |
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Punishing Draw |
Draw attacks deal a small amount of stun damage and gain attack +3. |
Draw attacks deal a medium amount of stun damage and gain attack +5. |
Draw attacks deal a large amount of stun damage and gain attack +7. |
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Quick Sheathe |
Slightly increases sheathing speed. |
Increases sheathing speed. |
Greatly increases sheathing speed. |
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Rapid Morph |
Increases morph speed by 10 percent. |
Increases morph speed by 20 percent and morph attack damage by 10 percent. |
Increases morph speed by 30 percent and morph attack damage by 20 percent. |
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Rathalos’s Flare |
Chance to deal additional fire damage after landing an attack. |
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Razor Sharp |
Grants a 10 percent chance of no sharpness loss. |
Grants a 25 percent chance of no sharpness loss. |
Grants a 50 percent chance of no sharpness loss. |
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Recovery Speed |
Doubles the speed at which you heal recoverable damage. |
Triples the speed at which you heal recoverable damage. |
Quadruples the speed at which you heal recoverable damage. |
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Recovery Up |
Slightly increases recovery. |
Moderately increases recovery. |
Greatly increases recovery. |
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Resentment |
Increases attack by +5 when you have recoverable damage. |
Increases attack by +10 when you have recoverable damage. |
Increases attack by +15 when you have recoverable damage. |
Increases attack by +20 when you have recoverable damage. |
Increases attack by +25 when you have recoverable damage. |
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Rey Dau’s Voltage |
Extends the activation time of the Latent Power skill. |
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Scale Layering |
Temporarily reduces stamina depletion when health is 40 percent or lower. |
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Scaling Prowess |
Makes it easier to mount monsters and to wound them once mounted. |
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Shock Absorber |
Disables damage reactions when you hit a friend or when a friend hits you. |
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Slugger |
Increases Stun Power by 20 percent. |
Increases Stun Power by 30 percent. |
Increases Stun Power by 40 percent. |
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Sleep Attack |
Increases Sleep Attack +40. |
Increases Sleep Attack +10 percent and +50. |
Increases Sleep Attack +20 percent and +60. |
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Sleep Resistance |
Reduces the sleep duration by 30 percent. |
Reduces the sleep duration by 60 percent. |
Prevents sleep. |
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Special Ammo Boost |
Moderately increases the power of specified ammo and arrows. |
Increases the power of specified ammo and arrows. |
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Speed Eating |
Moderately increases eating speed. |
Increases eating speed. |
Greatly increases eating speed. |
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Speed Sharpening |
Removes one cycle from the sharpening process. |
Removes two cycles from the sharpening process. |
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Self-Improvement |
Attack and defense increase as time passes while on a quest. Maximum caps at 30 minutes. |
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Stamina Surge |
Stamina recovery speed increases by 10 percent. |
Stamina recovery speed increases by 30 percent. |
Stamina recovery speed increases by 50 percent. |
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Stamina Thief |
Increases exhaust power by 20 percent. |
Increases exhaust power by 30 percent. |
Increases exhaust power by 40 percent. |
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Stench Reesistance |
Reduces stench duration by 50 percent. |
Prevents stench. |
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Stun Resistance |
Reduces the stun duration by 30 percent. |
Reduces the stun duration by 60 percent. |
Prevents the stun effect. |
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Survival Expert |
Restores 50 health when using environmental interactables. |
Restores 80 health when using environmental interactables. |
Restores 100 health when using environmental interactables. |
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Thunder Attack |
Increases Thunder Attack +40. |
Increases Thunder Attack +10 percent and +50. |
Increases Thunder Attack +20 percent and +60. |
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Thunder Defense |
Increases Thunder Resistance by 6. |
Increases Thunder Resistance by 12. |
Increases Thunder Resistance by 20 and defense by 10. |
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Tool Specialist |
Reduces the recharge time for special tools by 10 percent. |
Reduces the recharge time for special tools by 20 percent. |
Reduces the recharge time for special tools by 30 percent. |
Reduces the recharge time for special tools by 40 percent. |
Reduces the recharge time for special tools by 50 percent. |
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Tetrad Shot |
Slightly increases the attack power and affinity of ammo after the fourth shot and the attacks of the fourth and sixth shot. |
Increases the attack power and affinity of ammo after the fourth shot and the attacks of the fourth and sixth shot. |
Greatly increases the attack power and affinity of ammo after the fourth shot and the attacks of the fourth and sixth shot. |
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Tremor Resistance |
Nullifies very minor ground tremors and halves effects of minor ground. |
Nullifies up to minor ground tremors and greatly reduces the effects of major ground tremors. |
Nullfies all ground tremors. |
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Uth Duna’s Cover |
Greatly increases defense and resistance temporarily when using a specialized tool. |
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Water Attack |
Increases Water attack by +40. |
Increases Water attack by 10 percent and +50. |
Increases Water attack by 20 percent and +60. |
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Water Resistance |
Increases Water Resistance by 6. |
Increases Water Resistance by 12. |
Increases Water Resistance by 20 and defense by 10. |
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Weakness Exploit |
Increases affinity by 5 percent of attacks when exploiting a monster’s weakpoints and deal 3 percent more damage on wounds. |
Increases affinity by 10 percent of attacks when exploiting a monster’s weakpoints and deal 5 percent more damage on wounds. |
Increases affinity by 15 percent of attacks when exploiting a monster’s weakpoints and deal 10 percent more damage on wounds. |
Increases affinity by 20 percent of attacks when exploiting a monster’s weakpoints and deal 15 percent more damage on wounds. |
Increases affinity by 30 percent of attacks when exploiting a monster’s weakpoints and deal 20 percent more damage on wounds. |
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Wide-Range |
Items affect nearby allies with 33 percent of their efficacy. |
Items affect nearby allies in a wide radius with 33 percent of their efficacy. |
Items affect nearby allies in a wide radius with 66 percent of their efficacy. |
Items affect nearby allies in a much wider radius with 66 percent of their efficacy. |
Items affect nearby allies in a much wider radius with full efficacy. |
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Windproof |
Negates minor wind pressure and halves the effects of major wind pressure. |
Negates minor and major wind pressure and halves the effects of dragon wind pressure. |
Negates all kinds of wind pressure. |
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Xu Wu’s Vigor |
Temporarily grants attack +25 after eating items such as well-done steak. |
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